Monday, February 28, 2022

Five Parsecs - Starting my first campaign

 For my first Five Parsecs from Home campaign I'm going with the easy mode and an all human starting crew. 

The Crew

Using the die rolls I've got this set

1. Background: Tech Guild +1 savvy, +1d6 credits (1), +1 high tech weapon, Motivation: Revenge +2 xp, 1 rival, Class: Nomad +1 gear

2. Background: Mining Colony +1 toughness, Motivation: Survival +1 toughness, Class: Special Agent +1 reaction, Patron, +1 gadget. So pretty tough with toughness 5 and good reactions.

3. Background: Wasteland Nomad +1 reactions, 1 low tech weapon, Motivation: Faith 1 rumor, +1 story point, Class: Enforcer 1 patron, +1 combat skill

4. Background: Frontier Nomad +1 combat skill, Motivation: Fame +1 story point, Class: Artist +1d6 credits (3)

5. Background: Wealthy Merchant Family +2d6 credits (3), Motivation: Romance 1 rumour, +1 story point, Class: Soldier +1 combat skill, +1d6 credits (6) - at last a good roll for credits

6. Background: Drifter +1 gear, Motivation: Adventure 1d6 credits (6), 1 low tech weapon, Class: Starship Crew +1 savvy

Equipment

3 rolls on military weapons: 2 military rifles, 1 auto rifle
1 roll high tech weapons: Blast Rifle 
5 rolls low tech weapons: 2 scrap pistols, shotgun, handgun, machine pistol
Credits: 6 plus 19 gives 25 so not badly set up with funds.
3 gear: Fake ID, Nano doc, Bipod
2 gadgets: AI Companion, Boosted Arm

Other stuff

2 patrons
1 rival
3 story points
Crew met in a bar - very traditional for gaming
How would you be described: Starport Scum (how appropriate as I own that set of rules from Nordic ?Weasel)

Ship

Battered Mining Ship - debt: 25 credits, fuel hog

Sunday, February 27, 2022

Five Parsecs Miniatures Choices

 Setting up my first Five Parsecs campaign gives me some choices such as which scale of miniatures to use as I have some 28mm SF (and lots of historical/fantasy minis that might be useful) and quite a lot of 15mm SF.

Figure options 

15mm 

Alternative Armies have several ranges that can work for this, particularly Laserburn and HoF, which have different aliens and a variety of human types. Ground Zero Games also have a wide range and an unbelievably good postal response to orders. There is a small range from CP Models with plenty of character. 

28mm

Lots of options including the Stargrave plastics where probably a sprue of crew and a sprue of mercenaries will cover off your crew needs with maybe another couple of sprues to provide opponents. They are available from North Star who also have metals in the Stargrave and Copplestone Castings ranges, as well as plastic Frostgrave cultists who can be customised with SF weapons to give another option. 

The metal ranges from CP Models have plenty of nice options for aliens and humans including separate heads, weapons and equipment for customisation. Alternative Armies also have plenty of options in this scale as well. 

My choice is to go with 28mm in the end despite having plenty of painted and unpainted 15mm SF.

For terrain I'll mainly be using paper models from Dave Graffam downloaded from Wargames Vault. 



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