I decided to create a new example character to run a solo campaign with using the numerous tables in the back of the Scarlet Heroes rulebook.
This one is less randomly generated as I had a rough concept that I wanted to use. This will be a halfling thief with a motivation of 'exploring ruins for profit'.
Buckle Lao
Class: Thief Race: Halfling
Level: 1 Experience Points: 0
Hit Points: 5 AC:5
Attack Bonus: +1 Fray Die: 1d6
Attacks:
Ranged Bow 1d8 AB+3, range 210 Melee: Short Sword 1d6 AB+3
Ranged Lt weapon 1d4 AB+3 range Melee: Lt weapon 1d4 AB+3
Buckle's village is in the protectorate of Xian, and he has made his way towards the village of , which has been established near the ruins of the ancient city of Tsukaba, rumoured to have tombs containing fabulous wealth.
Characteristics
I rolled 6 4d6 rolls drop lowest and assigning to the characteristics as I wished getting 9, 10, 11, 12, 12, and 15, with the rules allowing me to switch one to 16 as I didn't have any rolls with that value or greater.
Strength 12
Intelligence 11
Dexterity 16 to succeed he's got to be stealthy +2 bonus
Wisdom 12
Constitution 15 for solo games he needs to be robust +1 bonus
Charisma 10
Racial Characteristics
Immune to panic or terror
Background, Innate Qualities, Relationships
Background: Information Seller
Innate Qualities: Natural Linguist
Relationships: Helped a foriegn spy
Traits
Bargaining - 1 point
Exploring ruins - 3 points Class Archetype
Halfling Stealth - 1 point
Information Gatherer - 2 points
Sense Danger - 1 point
Equipment
Started with 130 gp and spent 87gp 6sp so will start exploring with plenty of cash.
Cash gp: 42 sp: 4
Light Weapon (short sword)
2 Small Weapon (dagger)
Bow
Quiver and 20 arrows
Leather Armour
Backpack
Locksmith's tools
Camp gear 1 person
2 days preserved rations